Element card · group Modded · atomic number 9,972, its rank
VM_Lokal_Test
Online 92.208.70.137:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:02 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 186
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Quick answers
from the figures on this pageServer setup
What map is in play on VM_Lokal_Test?
Generated by the game, the map on VM_Lokal_Test is procedural.
What settings and rules apply on VM_Lokal_Test?
Nothing in the name of VM_Lokal_Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does VM_Lokal_Test sit?
There is no region on record for VM_Lokal_Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.208.70.137:28015.
What Rust version does VM_Lokal_Test currently run?
On Windows, VM_Lokal_Test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does VM_Lokal_Test stay up, and how reliable is its uptime?
At the moment, VM_Lokal_Test is online. 0 of 24 hours were up in the last 1 full day, which works out at 0%. On 27 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on VM_Lokal_Test, and at what time?
Too few wipes are on record for VM_Lokal_Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 hours ago.
Tags, lists
Which meanings sit behind the tags on VM_Lokal_Test?
The game's server browser reads the tags VM_Lokal_Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does VM_Lokal_Test come up?
The Rust Data Lab lists that include VM_Lokal_Test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does VM_Lokal_Test place?
VM_Lokal_Test sits at #9,972 for seven-day player hours, placing it in the top 45% of ranked servers.
What does the current player count on VM_Lokal_Test tell you?
At the moment VM_Lokal_Test has 1 of its 1 slots filled. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.
How to join
What is the way to join VM_Lokal_Test?
You can connect by pressing F1 in Rust and entering client.connect 92.208.70.137:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Expect a queue: it is full right now.