Element card · group Modded · atomic number 13,334, its rank
combatland
Offline 92.224.187.33:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on combatland?
Generated by the game, the map on combatland is procedural.
What settings and rules apply on combatland?
Nothing in the name of combatland gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is combatland based in?
Nothing about a region is published by combatland. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 92.224.187.33:28015.
Which Rust version is combatland on?
Rust network protocol 2633 and build 163794 on Windows is what combatland uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is combatland for staying online?
Right now combatland is offline, with its last appearance 43 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe days
How often does a wipe happen on combatland, and at what time?
Too few wipes are on record for combatland to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 19 hours ago.
Lists and tags
How should you read the tags on combatland?
The game's server browser reads the tags combatland publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does combatland come up?
These themed Rust Data Lab lists carry combatland: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does combatland place?
Player hours over the last week put combatland at #13,334, inside the top – of ranked servers.
What does the current player count on combatland tell you?
combatland is offline at the moment; the last sighting was 43 days 8 hours ago.
Getting on
What is the way to join combatland?
In Rust, press F1 and enter client.connect 92.224.187.33:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.