Element card · group PvE · atomic number 15,859, its rank
Development
Offline EU 92.232.120.84:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Development?
Generated by the game, the map on Development is procedural.
How is Development configured, and what rules apply?
No gather rate appears in the name of Development. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is Development based in?
With its EU tag, Development places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.232.120.84:28015 is the address it uses.
Which Rust version is Development on?
Rust network protocol 2634 and build 167398 on Windows is what Development uses. The protocol must match for you to join; Steam will update your game.
How reliably does Development stay online?
Development is not online at the moment; the last sighting was 16 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Wipe schedule
What is the wiping pattern on Development?
Estimated from the force wipe is when Development next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 17 days ago the current world was made. A monthly wipe schedule is what its tags publish.
Tags, lists
Which meanings sit behind the tags on Development?
These are the tags Development makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development come up?
The Rust Data Lab lists that include Development are: Rust tutorial servers: the live sample, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does Development compare with other servers in the rankings?
Seven-day player hours place Development at #15,859 overall, #2,567 in Europe and in the top 72% of ranked servers.
What does the current player count on Development tell you?
Development is offline at the moment; the last sighting was 16 days 22 hours ago.
Connection
How can you connect to Development?
Open the console with F1 in Rust and type client.connect 92.232.120.84:28015. The Launch Rust button on this page does the same job through Steam.