Rust Data LabData lab · live
Live readings Servers11,664 Players43,407 Populated3,022 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 15,859, its rank

Development

Offline EU 92.232.120.84:28015 checked 16d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,859top 72% · #2567 in EU
Last wipe17d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 14
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 14/ 200
  2. 2 Ru [GER] Rust Oas… 13
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 32 on average 13/ 140
  3. 3 Re [PvE] Relic Eu… 21
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 21/ 200
  4. 4 Sa [EU] Salty Zom… 8
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average 8/ 150
  5. 5 He Hex EU PVE Mon… 6
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 6/ 100
  6. 6 Фа Фармер[FULL PV… 5
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 5/ 75

Quick answers

from the figures on this page

Server setup

What map is in play on Development?

Generated by the game, the map on Development is procedural.

How is Development configured, and what rules apply?

No gather rate appears in the name of Development. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Development based in?

With its EU tag, Development places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.232.120.84:28015 is the address it uses.

Which Rust version is Development on?

Rust network protocol 2634 and build 167398 on Windows is what Development uses. The protocol must match for you to join; Steam will update your game.

How reliably does Development stay online?

Development is not online at the moment; the last sighting was 16 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

What is the wiping pattern on Development?

Estimated from the force wipe is when Development next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 17 days ago the current world was made. A monthly wipe schedule is what its tags publish.

Tags, lists

Which meanings sit behind the tags on Development?

These are the tags Development makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Development come up?

The Rust Data Lab lists that include Development are: Rust tutorial servers: the live sample, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does Development compare with other servers in the rankings?

Seven-day player hours place Development at #15,859 overall, #2,567 in Europe and in the top 72% of ranked servers.

What does the current player count on Development tell you?

Development is offline at the moment; the last sighting was 16 days 22 hours ago.

Connection

How can you connect to Development?

Open the console with F1 in Rust and type client.connect 92.232.120.84:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^t,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.