Element card · group Modded
Greggs Rust
Offline 92.234.131.51:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Greggs Rust?
The map on Greggs Rust is procedural, made by the game.
How is Greggs Rust configured, and what rules apply?
The name of Greggs Rust carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server details
In what location does Greggs Rust sit?
No region is published by Greggs Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 92.234.131.51:28015.
What Rust version does Greggs Rust currently run?
Rust network protocol 2633 and build 163794 on Windows is what Greggs Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Greggs Rust stay online?
Greggs Rust is not online at the moment; the last sighting was 45 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on Greggs Rust, and at what time?
The record holds too few of Greggs Rust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 days 13 hours ago.
Where it appears
What should you understand from the tags Greggs Rust carries?
The game's server browser reads the tags Greggs Rust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Greggs Rust come up?
The Rust Data Lab lists that include Greggs Rust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How full is Greggs Rust right now?
The last recorded sighting of Greggs Rust was 45 days 15 hours ago, and it is offline now.
Connection
What steps get you onto Greggs Rust?
In Rust, press F1 and enter client.connect 92.234.131.51:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.