Rust Data LabData lab · live
Live readings Servers11,647 Players39,332 Populated2,956 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 11,809, its rank

Farm Tycoon - 3 Player Teams - Farming Economy

Offline 92.234.239.151:28015 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 1
Rank · atomic number#11,809top 53%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:02 UTC FW26d ago 1 – running 1
Mon 28 Sep, 18:49 UTC29d ago 0 – 3.1 days 1
Sun 27 Sep, 20:36 UTC30d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Farm Tycoon - 3 Player Teams - Farming Economy?

A procedural map of size 3,500 with seed 1 runs on Farm Tycoon - 3 Player Teams - Farming Economy, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Farm Tycoon - 3 Player Teams - Farming Economy configured, and what rules apply?

The name of Farm Tycoon - 3 Player Teams - Farming Economy carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Farm Tycoon - 3 Player Teams - Farming Economy?

There is no region on record for Farm Tycoon - 3 Player Teams - Farming Economy. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.234.239.151:28015.

What Rust version does Farm Tycoon - 3 Player Teams - Farming Economy currently run?

On Windows, Farm Tycoon - 3 Player Teams - Farming Economy is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Farm Tycoon - 3 Player Teams - Farming Economy for staying online?

Currently offline, Farm Tycoon - 3 Player Teams - Farming Economy was last seen 3 days 6 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipes and resets

When does Farm Tycoon - 3 Player Teams - Farming Economy wipe, and how often?

There is no next wipe to predict for Farm Tycoon - 3 Player Teams - Farming Economy, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 6 hours ago.

How does Farm Tycoon - 3 Player Teams - Farming Economy look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags Farm Tycoon - 3 Player Teams - Farming Economy carries?

These are the tags Farm Tycoon - 3 Player Teams - Farming Economy makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Farm Tycoon - 3 Player Teams - Farming Economy come up?

You will find Farm Tycoon - 3 Player Teams - Farming Economy on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does Farm Tycoon - 3 Player Teams - Farming Economy compare with other servers in the rankings?

Player hours over the last week put Farm Tycoon - 3 Player Teams - Farming Economy at #11,809, inside the top 53% of ranked servers.

How full is Farm Tycoon - 3 Player Teams - Farming Economy right now?

No live signal from Farm Tycoon - 3 Player Teams - Farming Economy right now, which was last seen 3 days 6 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

Connection

What is the way to join Farm Tycoon - 3 Player Teams - Farming Economy?

You can connect by pressing F1 in Rust and entering client.connect 92.234.239.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.