Element card · group Modded · atomic number 12,652, its rank
Local Theory Test - No EAC
Offline 92.253.213.13:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:49 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Local Theory Test - No EAC set, and what settings are in force?
The name of Local Theory Test - No EAC carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
About the server
Which location is Local Theory Test - No EAC based in?
Nothing about a region is published by Local Theory Test - No EAC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.253.213.13:28015 is the address it uses.
Which Rust version is Local Theory Test - No EAC on?
On Windows, Local Theory Test - No EAC is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Theory Test - No EAC for staying online?
Currently offline, Local Theory Test - No EAC was last seen 3 days 7 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Local Theory Test - No EAC wipe, and how often?
Too few wipes are on record for Local Theory Test - No EAC to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 20 hours ago.
What does a typical wipe day on Local Theory Test - No EAC involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags Local Theory Test - No EAC carries?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Local Theory Test - No EAC publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local Theory Test - No EAC appear in?
These themed Rust Data Lab lists carry Local Theory Test - No EAC: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Local Theory Test - No EAC hold among Rust servers?
Player hours over the last week put Local Theory Test - No EAC at #12,652, inside the top 57% of ranked servers.
How many players does Local Theory Test - No EAC have at the moment?
No live signal from Local Theory Test - No EAC right now, which was last seen 3 days 7 hours ago. The week's figures average 1 players and top out at 1.
Connection
What steps get you onto Local Theory Test - No EAC?
You can connect by pressing F1 in Rust and entering client.connect 92.253.213.13:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.