Element card · group Modded · atomic number 15,465, its rank
SHODNYA
Offline 92.36.34.213:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on SHODNYA?
The map on SHODNYA is procedural, made by the game.
How is SHODNYA configured, and what rules apply?
Nothing in the name of SHODNYA gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts SHODNYA?
No region is published by SHODNYA. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.36.34.213:28015.
Which Rust version is SHODNYA on?
Rust network protocol 2633 and build 164530 on Windows is what SHODNYA uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does SHODNYA stay online?
Currently offline, SHODNYA was last seen 37 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on SHODNYA?
The record holds too few of SHODNYA's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 20 hours ago.
Tags, lists
How should you read the tags on SHODNYA?
gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list SHODNYA publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does SHODNYA come up?
The Rust Data Lab lists that include SHODNYA are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does SHODNYA compare with other servers in the rankings?
The seven-day player-hours table has SHODNYA at #15,465, in the top – of ranked servers.
How full is SHODNYA right now?
SHODNYA is offline at the moment; the last sighting was 37 days 17 hours ago.
Getting on
What is the way to join SHODNYA?
Open the console with F1 in Rust and type client.connect 92.36.34.213:28015. The Launch Rust button on this page does the same job through Steam.