Rust Data LabData lab · live
Live readings Servers11,686 Players34,939 Populated2,865 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 10,094, its rank

KOVCHEG TEST 3500

Offline 92.38.92.203:28015 checked 10h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,094top 45%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0011:0019:0002:0010:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0011:0019:0002:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:36 UTC2d ago 1 – running 0
Sun 4 Oct, 18:57 UTC24d ago 0 – 21.5 days 0
Sun 4 Oct, 11:04 UTC24d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 23
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  3. 3 Re RETRO RUST #1 … 34
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  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on KOVCHEG TEST 3500?

A procedural map of size 3,500 with seed 369217113 runs on KOVCHEG TEST 3500, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on KOVCHEG TEST 3500?

The name of KOVCHEG TEST 3500 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is KOVCHEG TEST 3500 based in?

Nothing about a region is published by KOVCHEG TEST 3500. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.38.92.203:28015.

On what Rust version does KOVCHEG TEST 3500 operate?

Rust network protocol 2635 and build 168909 on Windows is what KOVCHEG TEST 3500 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does KOVCHEG TEST 3500 stay up, and how reliable is its uptime?

Right now KOVCHEG TEST 3500 is offline, with its last appearance 10 hours ago. According to the uptime it reports, the last restart was about 2 days 7 hours ago. For the last 7 full days, 80 of 168 hours were online, giving 48% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Does KOVCHEG TEST 3500 hold a steady performance?

The last 48 hours show an average of 117 server fps and a minimum of 94. The entity count reached 73,036, including buildings, deployables and all other world items. The highest memory usage was 2,730 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on KOVCHEG TEST 3500, and at what time?

With no fixed rhythm, KOVCHEG TEST 3500 wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 19 hours ago.

How does KOVCHEG TEST 3500 look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

What should you understand from the tags KOVCHEG TEST 3500 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list KOVCHEG TEST 3500 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does KOVCHEG TEST 3500 appear in?

You will find KOVCHEG TEST 3500 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does KOVCHEG TEST 3500 compare with other servers in the rankings?

The seven-day player-hours table has KOVCHEG TEST 3500 at #10,094, in the top 45% of ranked servers.

How many players does KOVCHEG TEST 3500 have at the moment?

No live signal from KOVCHEG TEST 3500 right now, which was last seen 10 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join KOVCHEG TEST 3500?

You can connect by pressing F1 in Rust and entering client.connect 92.38.92.203:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://vk.ru/rustkovcheg.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.