Rust Data LabData lab · live
Live readings Servers11,747 Players58,384 Populated3,437 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 16,408, its rank

Testing Shit

Offline 92.40.217.33:28015 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,408top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 69
    ShockRust | Blue | NoLimit no group limit · 163 on average 69/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 79
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 79/ 225
  4. 4 Ru RustSpain.com … 21
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 21/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 72
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 72/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15/ 1,000

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Testing Shit?

Nothing in the name of Testing Shit gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Testing Shit?

There is no region on record for Testing Shit. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 92.40.217.33:28015.

On what Rust version does Testing Shit operate?

On Windows, Testing Shit is running Rust network protocol 2634 and build 166493. The protocol must match for you to join; Steam will update your game.

How reliably does Testing Shit stay online?

Right now Testing Shit is offline, with its last appearance 26 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

What is the wiping pattern on Testing Shit?

Too few wipes are on record for Testing Shit to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 9 hours ago.

Tags, lists

How should you read the tags on Testing Shit?

The game's server browser reads the tags Testing Shit publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166493 (Build): Build number: 166493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Testing Shit come up?

You will find Testing Shit on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Testing Shit compare with other servers in the rankings?

Testing Shit sits at #16,408 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Testing Shit right now?

No live signal from Testing Shit right now, which was last seen 26 days 9 hours ago.

Getting on

What is the way to join Testing Shit?

In Rust, press F1 and enter client.connect 92.40.217.33:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166493
Build Build number: 166493.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.