Element card · group Modded · atomic number 16,330, its rank
Testing Shit
Offline 92.40.217.41:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Testing Shit set, and what settings are in force?
Nothing in the name of Testing Shit gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Testing Shit?
Nothing about a region is published by Testing Shit. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 92.40.217.41:28015.
What Rust version does Testing Shit currently run?
On Windows, Testing Shit is running Rust network protocol 2634 and build 166493. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing Shit stay up, and how reliable is its uptime?
Currently offline, Testing Shit was last seen 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipes and resets
How often does a wipe happen on Testing Shit, and at what time?
Too few wipes are on record for Testing Shit to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 13 hours ago.
Where it appears
How should you read the tags on Testing Shit?
The game's server browser reads the tags Testing Shit publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing Shit come up?
The Rust Data Lab lists that include Testing Shit are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Testing Shit compare with other servers in the rankings?
Player hours over the last week put Testing Shit at #16,330, inside the top 69% of ranked servers.
What does the current player count on Testing Shit tell you?
Testing Shit is offline at the moment; the last sighting was 26 days 11 hours ago.
How to join
What steps get you onto Testing Shit?
In Rust, press F1 and enter client.connect 92.40.217.41:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.