Rust Data LabData lab · live
Live readings Servers11,601 Players32,197 Populated2,849 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 15,101, its rank

My Untitled Rust Server

Offline 92.43.76.48:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 67 0% full Room to join
7-day average0peak –
Rank · atomic number#15,101top 70%
Last wipe26d agono schedule published
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

What settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does My Untitled Rust Server sit?

There is no region on record for My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 92.43.76.48:28015 is the address it uses.

On what Rust version does My Untitled Rust Server operate?

On Windows, My Untitled Rust Server is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is not online at the moment; the last sighting was 11 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe schedule

What is the wiping pattern on My Untitled Rust Server?

The only wipe on My Untitled Rust Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 10 hours ago.

What does a typical wipe day on My Untitled Rust Server involve?

Averaged across its recent wipes, the busiest point drew 3 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on My Untitled Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp67 (Max players): It has 67 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

These themed Rust Data Lab lists carry My Untitled Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold among Rust servers?

The seven-day player-hours table has My Untitled Rust Server at #15,101, in the top 70% of ranked servers.

What does the current player count on My Untitled Rust Server tell you?

The last recorded sighting of My Untitled Rust Server was 11 days 16 hours ago, and it is offline now.

Connection

What is the way to join My Untitled Rust Server?

Open the console with F1 in Rust and type client.connect 92.43.76.48:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp67
Max players It has 67 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.