Element card · group Modded · atomic number 15,831, its rank
Local Test Server
Offline 92.47.81.214:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:28 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Local Test Server?
A procedural map of size 3,750 with seed 12345 runs on Local Test Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Local Test Server set, and what settings are in force?
No gather rate appears in the name of Local Test Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Local Test Server based in?
Nothing about a region is published by Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.47.81.214:28015.
On what Rust version does Local Test Server operate?
Rust network protocol 2634 and build 166586 on Windows is what Local Test Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Local Test Server for staying online?
Currently offline, Local Test Server was last seen 20 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Local Test Server?
Local Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 12 hours ago.
How does Local Test Server look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
What should you understand from the tags Local Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Local Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local Test Server appear in?
You will find Local Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Local Test Server hold among Rust servers?
Local Test Server sits at #15,831 for seven-day player hours, placing it in the top 72% of ranked servers.
How full is Local Test Server right now?
No live signal from Local Test Server right now, which was last seen 20 days 6 hours ago.
How to join
What steps get you onto Local Test Server?
In Rust, press F1 and enter client.connect 92.47.81.214:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.