Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

Local server 261

Offline 92.51.30.12:28015 checked 3d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 108
    ShockRust | Blue | NoLimit no group limit · 157 on average 108/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 114
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 114/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 90/ 700
  5. 5 Ru RustSpain.com … 28
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Local server 261?

Generated by the game, the map on Local server 261 is procedural.

What settings and rules apply on Local server 261?

No gather rate appears in the name of Local server 261. The server publishes no limit on group size. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Local server 261 based in?

No region is published by Local server 261. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.51.30.12:28015.

What Rust version does Local server 261 currently run?

On Windows, Local server 261 is running Rust network protocol 2332. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Local server 261 for staying online?

Right now Local server 261 is offline, with its last appearance 3 days 12 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

When does Local server 261 wipe, and how often?

The record holds too few of Local server 261's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 12 hours ago the current world was made.

Where it appears

How should you read the tags on Local server 261?

gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Local server 261 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local server 261 come up?

The Rust Data Lab lists that include Local server 261 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Last wipe: In the last week.

Player numbers

How does Local server 261 compare with other servers in the rankings?

Player hours over the last week put Local server 261 at #15,348, inside the top 69% of ranked servers.

How full is Local server 261 right now?

No live signal from Local server 261 right now, which was last seen 3 days 12 hours ago. The past week gives an average of 0 players.

Connection

What steps get you onto Local server 261?

In Rust, press F1 and enter client.connect 92.51.30.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
v2332
Protocol To join, your game must match protocol 2332.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.