Element card · group Modded · atomic number 12,887, its rank
My Server Name
Offline 92.62.78.199:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
What rules has My Server Name set, and what settings are in force?
The name of My Server Name carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts My Server Name?
Nothing about a region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.62.78.199:28015 is the address it uses.
Which Rust version is My Server Name on?
Rust network protocol 2634 and build 167781 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.
Does My Server Name stay up, and how reliable is its uptime?
Currently offline, My Server Name was last seen 12 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Wipe days
What is the wiping pattern on My Server Name?
My Server Name's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 7 hours ago the current world was made.
Lists and tags
What should you understand from the tags My Server Name carries?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does My Server Name hold among Rust servers?
Player hours over the last week put My Server Name at #12,887, inside the top 60% of ranked servers.
How full is My Server Name right now?
The last recorded sighting of My Server Name was 12 days 4 hours ago, and it is offline now.
Getting on
How can you connect to My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 92.62.78.199:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.