Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h503 Sampled every 5 min

Element card · group Modded · atomic number 15,479, its rank

A Rust Server

Offline 93.113.57.70:28025 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,479no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 76
    ShockRust | Blue | NoLimit no group limit · 151 on average 76/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 123
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 123/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 43
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 43/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 133
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 133/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on A Rust Server?

The map on A Rust Server is procedural, made by the game.

How is A Rust Server configured, and what rules apply?

Nothing in the name of A Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is A Rust Server based in?

No region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 93.113.57.70:28025.

Which Rust version is A Rust Server on?

Rust network protocol 2633 and build 163794 on Linux is what A Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Rust Server for staying online?

A Rust Server is not online at the moment; the last sighting was 43 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on A Rust Server?

The record holds too few of A Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 3 hours ago.

Where it appears

Which meanings sit behind the tags on A Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list A Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Rust Server appear in?

These themed Rust Data Lab lists carry A Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does A Rust Server hold among Rust servers?

A Rust Server sits at #15,479 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on A Rust Server tell you?

A Rust Server is offline at the moment; the last sighting was 43 days 15 hours ago.

Connection

What steps get you onto A Rust Server?

Open the console with F1 in Rust and type client.connect 93.113.57.70:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.