Element card · group Modded · atomic number 15,119, its rank
RustBlitz [DEV]
Offline 93.171.189.36:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:56 UTC12d ago | 0 | – | running | 0 |
| Thu 15 Oct, 20:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 14:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 07:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 01:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Wed 14 Oct, 18:56 UTC14d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is RustBlitz [DEV] configured, and what rules apply?
Nothing in the name of RustBlitz [DEV] gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts RustBlitz [DEV]?
No region is published by RustBlitz [DEV]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 93.171.189.36:28015.
Which Rust version is RustBlitz [DEV] on?
Rust network protocol 2634 and build 167781 on Linux is what RustBlitz [DEV] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustBlitz [DEV] stay up, and how reliable is its uptime?
Right now RustBlitz [DEV] is offline, with its last appearance 12 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does RustBlitz [DEV] wipe, and how often?
With no fixed rhythm, RustBlitz [DEV] wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 17 hours ago.
On RustBlitz [DEV], what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
Which meanings sit behind the tags on RustBlitz [DEV]?
The game's server browser reads the tags RustBlitz [DEV] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustBlitz [DEV] appear in?
You will find RustBlitz [DEV] on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RustBlitz [DEV] hold among Rust servers?
The seven-day player-hours table has RustBlitz [DEV] at #15,119, in the top 70% of ranked servers.
How many players does RustBlitz [DEV] have at the moment?
RustBlitz [DEV] is offline at the moment; the last sighting was 12 days 16 hours ago.
Connection
What steps get you onto RustBlitz [DEV]?
You can connect by pressing F1 in Rust and entering client.connect 93.171.189.36:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.