Element card · group Modded · atomic number 13,284, its rank
.
Offline 93.177.56.52:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 03:26 UTC36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What settings and rules apply on .?
Nothing in the name of . gives a gather rate. Groups top out at 20 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is . based in?
There is no region on record for .. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 93.177.56.52:28015 is the address it uses.
What Rust version does . currently run?
On Windows, . is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
Does . stay up, and how reliable is its uptime?
Currently offline, . was last seen 34 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe schedule
What is the wiping pattern on .?
The record holds too few of .'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 16 hours ago.
Lists and tags
What should you understand from the tags . carries?
The game's server browser reads the tags . publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts20 (Group limit): Teams cap at 20 players; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does . come up?
The Rust Data Lab lists that include . are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does . hold among Rust servers?
The seven-day player-hours table has . at #13,284, in the top 61% of ranked servers.
How many players does . have at the moment?
No live signal from . right now, which was last seen 34 days 14 hours ago.
Connection
How can you connect to .?
You can connect by pressing F1 in Rust and entering client.connect 93.177.56.52:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.