Element card · group Modded · atomic number 14,309, its rank
KTest
Offline 93.217.227.41:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on KTest?
The map on KTest is procedural, made by the game.
What rules has KTest set, and what settings are in force?
Nothing in the name of KTest gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does KTest sit?
Nothing about a region is published by KTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 93.217.227.41:28015 is the address it uses.
On what Rust version does KTest operate?
On Windows, KTest is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How dependable is KTest for staying online?
Right now KTest is offline, with its last appearance 31 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.
Wipe schedule
How often does a wipe happen on KTest, and at what time?
Too few wipes are on record for KTest to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 10 hours ago.
Tags, lists
What should you understand from the tags KTest carries?
The game's server browser reads the tags KTest publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does KTest appear in?
You will find KTest on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does KTest compare with other servers in the rankings?
Player hours over the last week put KTest at #14,309, inside the top 61% of ranked servers.
What does the current player count on KTest tell you?
The last recorded sighting of KTest was 31 days 5 hours ago, and it is offline now.
Getting on
How can you connect to KTest?
You can connect by pressing F1 in Rust and entering client.connect 93.217.227.41:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.