Rust Data LabData lab · live
Live readings Servers11,790 Players78,914 Populated3,567 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Modded · atomic number 9,228, its rank

HzB_TestServer

Offline EU 93.219.135.113:28015 checked 3d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#9,228top 41% · #2192 in EU
Last wipe15d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ut UTC | BUILDING… 6
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  4. 4 Bu [EU] Builders … 130
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  5. 5 At Atlas // CSL -… 5
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  6. 6 In Intoxicated EU… 23
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 21 on average 23/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on HzB_TestServer?

The map on HzB_TestServer is procedural, made by the game.

What rules has HzB_TestServer set, and what settings are in force?

No gather rate appears in the name of HzB_TestServer. Eight players per group is the limit, the game's default. Play runs as build & creative, no gathering: sandbox building. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts HzB_TestServer?

HzB_TestServer gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 93.219.135.113:28015.

What Rust version does HzB_TestServer currently run?

Rust network protocol 2635 and build 168909 on Windows is what HzB_TestServer uses. The protocol must match for you to join; Steam will update your game.

Does HzB_TestServer stay up, and how reliable is its uptime?

Right now HzB_TestServer is offline, with its last appearance 3 days ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.

Wipe schedule

What is the wiping pattern on HzB_TestServer?

An estimate from the force wipe puts the next wipe on HzB_TestServer. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 15 days 4 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

Lists and tags

What should you understand from the tags HzB_TestServer carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Practise base design and construction; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list HzB_TestServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does HzB_TestServer come up?

These themed Rust Data Lab lists carry HzB_TestServer: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Rust roleplay servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does HzB_TestServer compare with other servers in the rankings?

Player hours for the past seven days give HzB_TestServer #9,228, #2,192 in Europe, and a place in the top 41% of ranked servers.

What does the current player count on HzB_TestServer tell you?

No live signal from HzB_TestServer right now, which was last seen 3 days ago. The week's figures average 1 players and top out at 1.

Connection

What steps get you onto HzB_TestServer?

You can connect by pressing F1 in Rust and entering client.connect 93.219.135.113:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^r,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^k
Build server Practise base design and construction.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.