Element card · group Modded · atomic number 13,094, its rank
Local C# Plugin Dev Server
Offline 94.101.96.235:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:28 UTC19h ago | – | – | running | 1 |
| Fri 9 Oct, 13:14 UTC19d ago | 2 | held half | 19.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Local C# Plugin Dev Server?
A procedural map runs on Local C# Plugin Dev Server, generated by the game.
What settings and rules apply on Local C# Plugin Dev Server?
Nothing in the name of Local C# Plugin Dev Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.
About the server
What region hosts Local C# Plugin Dev Server?
No region is published by Local C# Plugin Dev Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.101.96.235:28015.
Which Rust version is Local C# Plugin Dev Server on?
On Windows, Local C# Plugin Dev Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Local C# Plugin Dev Server stay online?
Local C# Plugin Dev Server is not online at the moment; the last sighting was 19 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipe days
When does Local C# Plugin Dev Server wipe, and how often?
The record holds too few of Local C# Plugin Dev Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 hours ago the current world was made.
How does Local C# Plugin Dev Server look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 100% of recent wipes.
Tags, lists
Which meanings sit behind the tags on Local C# Plugin Dev Server?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Local C# Plugin Dev Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local C# Plugin Dev Server come up?
The Rust Data Lab lists that include Local C# Plugin Dev Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, where does Local C# Plugin Dev Server place?
Local C# Plugin Dev Server sits at #13,094 for seven-day player hours, placing it in the top 59% of ranked servers.
What does the current player count on Local C# Plugin Dev Server tell you?
Local C# Plugin Dev Server is offline at the moment; the last sighting was 19 hours ago. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How to join
What steps get you onto Local C# Plugin Dev Server?
In Rust, press F1 and enter client.connect 94.101.96.235:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.