Element card · group Modded · atomic number 15,464, its rank
t12X3d
Offline 94.114.40.122:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on t12X3d?
Generated by the game, the map on t12X3d is procedural.
How is t12X3d configured, and what rules apply?
No gather rate appears in the name of t12X3d. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
In what location does t12X3d sit?
Nothing about a region is published by t12X3d. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.114.40.122:28015.
Which Rust version is t12X3d on?
Rust network protocol 2633 and build 163794 on Windows is what t12X3d uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is t12X3d for staying online?
Currently offline, t12X3d was last seen 43 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on t12X3d, and at what time?
Too few wipes are on record for t12X3d to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 15 hours ago the current world was made.
Where it appears
How should you read the tags on t12X3d?
These are the tags t12X3d makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does t12X3d appear in?
These themed Rust Data Lab lists carry t12X3d: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does t12X3d compare with other servers in the rankings?
Player hours over the last week put t12X3d at #15,464, inside the top – of ranked servers.
How full is t12X3d right now?
No live signal from t12X3d right now, which was last seen 43 days 13 hours ago.
How to join
What steps get you onto t12X3d?
Open the console with F1 in Rust and type client.connect 94.114.40.122:28015. The Launch Rust button on this page does the same job through Steam.