Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Modded · atomic number 6,922, its rank

My Rust Server

Online 94.125.14.21:28015 checked 11m ago

modded
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 2
Rank · atomic number#6,922top 31%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5222:0009:0011:0012:0014:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 55
    ShockRust | Blue | NoLimit no group limit · 150 on average 55/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 94
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 94/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 33/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 105
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 105/ 700
  6. 6 Ru RustSpain.com … 339
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 339/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

A procedural map runs on My Rust Server, generated by the game.

How is My Rust Server configured, and what rules apply?

No gather rate appears in the name of My Rust Server. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts My Rust Server?

There is no region on record for My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 94.125.14.21:28015.

What Rust version does My Rust Server currently run?

Rust network protocol 2348 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust Server stay online?

At the moment, My Rust Server is online. Across 1 full day, 7 of 24 hours were online, a rate of 29%. The first sighting by Rust Data Lab was on 27 October 2026.

Wipes and resets

When does My Rust Server wipe, and how often?

Too few wipes are on record for My Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 2 days 19 hours ago the current world was made.

Tags, lists

How should you read the tags on My Rust Server?

The game's server browser reads the tags My Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; v2348 (Protocol): To join, your game must match protocol 2348; ptrak (Networking): The network layer is RakNet, standard in the game; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): Because plugins or settings change the game, it is filed under Modded; h845d4e2e (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

You will find My Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Last wipe: In the last 3 days.

Population

What position does My Rust Server hold among Rust servers?

The seven-day player-hours table has My Rust Server at #6,922, in the top 31% of ranked servers.

What does the current player count on My Rust Server tell you?

My Rust Server currently shows 1 players across 50 slots. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 22:00 UTC, at 2 players.

Connection

What is the way to join My Rust Server?

Open the console with F1 in Rust and type client.connect 94.125.14.21:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,v2348,h845d4e2e,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
v2348
Protocol To join, your game must match protocol 2348.
ptrak
Networking The network layer is RakNet, standard in the game.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h845d4e2e
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.