Rust Data LabData lab · live
Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 6,518, its rank

HORSLAND - THE ONE AND ONLY

Online 94.130.56.228:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,518top 29%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on HORSLAND - THE ONE AND ONLY?

The map on HORSLAND - THE ONE AND ONLY is procedural at size 5,500 with seed 1456829280, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is HORSLAND - THE ONE AND ONLY configured, and what rules apply?

No gather rate appears in the name of HORSLAND - THE ONE AND ONLY. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts HORSLAND - THE ONE AND ONLY?

Nothing about a region is published by HORSLAND - THE ONE AND ONLY. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.130.56.228:28015 is the address it uses.

Which Rust version is HORSLAND - THE ONE AND ONLY on?

Rust network protocol 2635 and build 168909 on Linux is what HORSLAND - THE ONE AND ONLY uses. The protocol must match for you to join; Steam will update your game.

How dependable is HORSLAND - THE ONE AND ONLY for staying online?

HORSLAND - THE ONE AND ONLY is live as of now. The uptime it reports suggests it restarted roughly 6 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does HORSLAND - THE ONE AND ONLY perform?

The last 48 hours show an average of 38 server fps and a minimum of 28. The entity count reached 182,830, including buildings, deployables and all other world items. Memory use peaked at 5,860 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on HORSLAND - THE ONE AND ONLY?

Once a month is all HORSLAND - THE ONE AND ONLY wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 19 hours ago.

How does HORSLAND - THE ONE AND ONLY look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on HORSLAND - THE ONE AND ONLY?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list HORSLAND - THE ONE AND ONLY publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does HORSLAND - THE ONE AND ONLY appear in?

These themed Rust Data Lab lists carry HORSLAND - THE ONE AND ONLY: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does HORSLAND - THE ONE AND ONLY compare with other servers in the rankings?

Player hours over the last week put HORSLAND - THE ONE AND ONLY at #6,518, inside the top 29% of ranked servers.

How many players does HORSLAND - THE ONE AND ONLY have at the moment?

At the moment HORSLAND - THE ONE AND ONLY has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

Getting on

What is the way to join HORSLAND - THE ONE AND ONLY?

You can connect by pressing F1 in Rust and entering client.connect 94.130.56.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://hors.land/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.