Element card · group Modded · atomic number 13,285, its rank
LOCAL SERVER
Offline 94.140.228.116:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on LOCAL SERVER?
The map on LOCAL SERVER is procedural, made by the game.
How is LOCAL SERVER configured, and what rules apply?
No gather rate appears in the name of LOCAL SERVER. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is LOCAL SERVER based in?
No region is published by LOCAL SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 94.140.228.116:28015 is the address it uses.
Which Rust version is LOCAL SERVER on?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does LOCAL SERVER stay online?
Right now LOCAL SERVER is offline, with its last appearance 42 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipes and resets
What is the wiping pattern on LOCAL SERVER?
LOCAL SERVER's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 5 hours ago.
Where it appears
What should you understand from the tags LOCAL SERVER carries?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list LOCAL SERVER publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does LOCAL SERVER come up?
These themed Rust Data Lab lists carry LOCAL SERVER: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does LOCAL SERVER compare with other servers in the rankings?
Player hours over the last week put LOCAL SERVER at #13,285, inside the top – of ranked servers.
How many players does LOCAL SERVER have at the moment?
The last recorded sighting of LOCAL SERVER was 42 days 4 hours ago, and it is offline now.
Getting on
How can you connect to LOCAL SERVER?
You can connect by pressing F1 in Rust and entering client.connect 94.140.228.116:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.