Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Modded · atomic number 15,670, its rank

My Untitled Rust Server

Offline 94.181.204.117:28015 checked 34d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,670top 71%
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 14:30 UTC37d ago 2 – running 1
Sun 20 Sep, 13:36 UTC38d ago 2 – 1 days 1
Sat 19 Sep, 18:07 UTC39d ago 2 – 0.8 days 0
Mon 14 Sep, 19:06 UTC44d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

What rules has My Untitled Rust Server set, and what settings are in force?

No gather rate appears in the name of My Untitled Rust Server. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is My Untitled Rust Server based in?

No region is published by My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.181.204.117:28015.

What Rust version does My Untitled Rust Server currently run?

On Windows, My Untitled Rust Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

Does My Untitled Rust Server stay up, and how reliable is its uptime?

Currently offline, My Untitled Rust Server was last seen 34 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on My Untitled Rust Server?

There is no next wipe to predict for My Untitled Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 37 days 17 hours ago the current world was made.

What does a typical wipe day on My Untitled Rust Server involve?

Recent wipes on average reached 2 players at their busiest. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on My Untitled Rust Server?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp500 (Max players): 500 is the slot count; ts0 (Group limit): There is no team system here; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Untitled Rust Server come up?

These themed Rust Data Lab lists carry My Untitled Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

How does My Untitled Rust Server compare with other servers in the rankings?

My Untitled Rust Server sits at #15,670 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is My Untitled Rust Server right now?

The last recorded sighting of My Untitled Rust Server was 34 days 20 hours ago, and it is offline now.

Connection

What steps get you onto My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 94.181.204.117:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp500
Max players 500 is the slot count.
ts0
Group limit There is no team system here.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.