Rust Data LabData lab · live
Live readings Servers11,667 Players48,316 Populated3,167 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,326, its rank

My Server Name

Offline 94.181.245.116:28015 checked 9d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:24 UTC18d ago 2 – running 0
Fri 2 Oct, 13:57 UTC26d ago 3 halved by day 2 7.9 days 1
Wed 30 Sep, 13:17 UTC28d ago 1 held half 2 days 1
Tue 29 Sep, 12:26 UTC29d ago 2 – 1 days 0
Thu 24 Sep, 14:50 UTC34d ago 3 halved by day 3 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 1
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 1/ 100
  2. 2 Ni Nikki & Yuni H… 0
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 0/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 111
    ShockRust | Blue | NoLimit no group limit · 149 on average 111/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

What settings and rules apply on My Server Name?

Nothing in the name of My Server Name gives a gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is My Server Name based in?

There is no region on record for My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 94.181.245.116:28015.

On what Rust version does My Server Name operate?

On Windows, My Server Name is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Server Name for staying online?

Currently offline, My Server Name was last seen 9 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Server Name wipe, and how often?

With no fixed rhythm, My Server Name wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 22 hours ago.

What does a typical wipe day on My Server Name involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 33% of recent wipes. The crowd fell below half by day 2.5 when it didn't hold.

Tags, lists

How should you read the tags on My Server Name?

These are the tags My Server Name makes public for the server browser to read: gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp100 (Max players): 100 is the slot count; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

Against other Rust servers, where does My Server Name place?

Player hours over the last week put My Server Name at #15,326, inside the top 69% of ranked servers.

How many players does My Server Name have at the moment?

The last recorded sighting of My Server Name was 9 days 12 hours ago, and it is offline now.

How to join

How can you connect to My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 94.181.245.116:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp100
Max players 100 is the slot count.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.