Rust Data LabData lab · live
Live readings Servers11,621 Players32,314 Populated2,788 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 13,361, its rank

Carbon Dev [PowerfulAdmin]

Offline 94.183.209.63:28505 checked 42d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,361no region published
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 38
    ShockRust | Blue | NoLimit no group limit · 152 on average 38/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 62
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 14/ 700
  5. 5 Ru RustSpain.com … 2
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Carbon Dev [PowerfulAdmin]?

A procedural map runs on Carbon Dev [PowerfulAdmin], generated by the game.

What rules has Carbon Dev [PowerfulAdmin] set, and what settings are in force?

The name of Carbon Dev [PowerfulAdmin] carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is disabled.

Server details

Which location is Carbon Dev [PowerfulAdmin] based in?

Nothing about a region is published by Carbon Dev [PowerfulAdmin]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 94.183.209.63:28505.

Which Rust version is Carbon Dev [PowerfulAdmin] on?

On Windows, Carbon Dev [PowerfulAdmin] is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does Carbon Dev [PowerfulAdmin] stay up, and how reliable is its uptime?

Right now Carbon Dev [PowerfulAdmin] is offline, with its last appearance 42 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe schedule

When does Carbon Dev [PowerfulAdmin] wipe, and how often?

The record holds too few of Carbon Dev [PowerfulAdmin]'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 62 days 14 hours ago the current world was made.

Tags, lists

What should you understand from the tags Carbon Dev [PowerfulAdmin] carries?

These are the tags Carbon Dev [PowerfulAdmin] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Carbon Dev [PowerfulAdmin] come up?

The Rust Data Lab lists that include Carbon Dev [PowerfulAdmin] are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Carbon Dev [PowerfulAdmin] compare with other servers in the rankings?

Player hours over the last week put Carbon Dev [PowerfulAdmin] at #13,361, inside the top – of ranked servers.

How many players does Carbon Dev [PowerfulAdmin] have at the moment?

No live signal from Carbon Dev [PowerfulAdmin] right now, which was last seen 42 days 9 hours ago.

How to join

What is the way to join Carbon Dev [PowerfulAdmin]?

Open the console with F1 in Rust and type client.connect 94.183.209.63:28505. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.