Rust Data LabData lab · live
Live readings Servers11,732 Players69,328 Populated3,614 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 9,948, its rank

Test server

Offline 94.208.131.9:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,948top 45%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW26d ago 1 – running 0
Sun 27 Sep, 09:53 UTC31d ago 1 halved by day 2 4.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 0
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Quick answers

from the figures on this page

Server setup

What settings and rules apply on Test server?

Nothing in the name of Test server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Test server?

There is no region on record for Test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.208.131.9:28015.

Which Rust version is Test server on?

On Windows, Test server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test server for staying online?

Currently offline, Test server was last seen 39 hours ago. For the last 7 full days, 11 of 168 hours were online, giving 7% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does Test server wipe, and how often?

The record holds too few of Test server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours ago.

What does a typical wipe day on Test server involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

Lists and tags

Which meanings sit behind the tags on Test server?

These are the tags Test server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Test server appear in?

These themed Rust Data Lab lists carry Test server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Test server hold among Rust servers?

The seven-day player-hours table has Test server at #9,948, in the top 45% of ranked servers.

How many players does Test server have at the moment?

No live signal from Test server right now, which was last seen 39 hours ago. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 21:00 UTC, when the average was 1 players.

Getting on

How can you connect to Test server?

Open the console with F1 in Rust and type client.connect 94.208.131.9:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.