Element card · group Modded · atomic number 15,323, its rank
Rust Devblog Server
Offline 94.229.17.158:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust Devblog Server?
Generated by the game, the map on Rust Devblog Server is procedural.
What rules has Rust Devblog Server set, and what settings are in force?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.
Server details
What region hosts Rust Devblog Server?
There is no region on record for Rust Devblog Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 94.229.17.158:28015 is the address it uses.
What Rust version does Rust Devblog Server currently run?
On Windows, Rust Devblog Server is running Rust network protocol 2362. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Rust Devblog Server for staying online?
Rust Devblog Server is not online at the moment; the last sighting was 7 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Rust Devblog Server?
Too few wipes are on record for Rust Devblog Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 1 hours ago.
Where it appears
How should you read the tags on Rust Devblog Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; v2362 (Protocol): The server runs protocol 2362, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, as standard in Rust; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; hil2cpp (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Rust Devblog Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust Devblog Server appear in?
These themed Rust Data Lab lists carry Rust Devblog Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Player counts
What position does Rust Devblog Server hold among Rust servers?
Player hours over the last week put Rust Devblog Server at #15,323, inside the top 69% of ranked servers.
How many players does Rust Devblog Server have at the moment?
Rust Devblog Server is offline at the moment; the last sighting was 7 days 5 hours ago.
Getting on
How can you connect to Rust Devblog Server?
Open the console with F1 in Rust and type client.connect 94.229.17.158:28015. The Launch Rust button on this page does the same job through Steam.