Element card · group Modded · atomic number 15,535, its rank
TEST
Offline 94.233.16.77:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
The map on TEST is procedural, made by the game.
What settings and rules apply on TEST?
The name of TEST carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts TEST?
There is no region on record for TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.233.16.77:28015 is the address it uses.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How dependable is TEST for staying online?
TEST is not online at the moment; the last sighting was 16 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does TEST wipe, and how often?
TEST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 4 hours ago.
Where it appears
What should you understand from the tags TEST carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does TEST hold among Rust servers?
Player hours over the last week put TEST at #15,535, inside the top 71% of ranked servers.
What does the current player count on TEST tell you?
No live signal from TEST right now, which was last seen 16 days 5 hours ago.
Connection
How can you connect to TEST?
Open the console with F1 in Rust and type client.connect 94.233.16.77:28015. The Launch Rust button on this page does the same job through Steam.