Element card · group Modded · atomic number 15,076, its rank
Local Test Server
Offline 94.238.178.155:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Local Test Server?
Generated by the game, the map on Local Test Server is procedural.
What rules has Local Test Server set, and what settings are in force?
Nothing in the name of Local Test Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Local Test Server?
Nothing about a region is published by Local Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 94.238.178.155:28015.
On what Rust version does Local Test Server operate?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Local Test Server stay online?
Currently offline, Local Test Server was last seen 43 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipes and resets
When does Local Test Server wipe, and how often?
Local Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 7 hours ago.
Lists and tags
How should you read the tags on Local Test Server?
The game's server browser reads the tags Local Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Test Server come up?
These themed Rust Data Lab lists carry Local Test Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Local Test Server place?
Local Test Server sits at #15,076 for seven-day player hours, placing it in the top – of ranked servers.
How full is Local Test Server right now?
No live signal from Local Test Server right now, which was last seen 43 days 6 hours ago.
Getting on
What is the way to join Local Test Server?
Open the console with F1 in Rust and type client.connect 94.238.178.155:28015. The Launch Rust button on this page does the same job through Steam.