Rust Data LabData lab · live
Live readings Servers11,835 Players82,642 Populated3,762 Fresh wipes · 3h274 Sampled every 5 min

Element card · group Modded · atomic number 8,645, its rank

Rust Laboratory - BossBase Mod2 v21 Sunlight Test

Offline 94.249.205.37:28915 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#8,645top 39%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0007:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What settings and rules apply on Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

Nothing in the name of Rust Laboratory - BossBase Mod2 v21 Sunlight Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rust Laboratory - BossBase Mod2 v21 Sunlight Test sit?

No region is published by Rust Laboratory - BossBase Mod2 v21 Sunlight Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 94.249.205.37:28915 is the address it uses.

Which Rust version is Rust Laboratory - BossBase Mod2 v21 Sunlight Test on?

On Windows, Rust Laboratory - BossBase Mod2 v21 Sunlight Test is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Laboratory - BossBase Mod2 v21 Sunlight Test stay up, and how reliable is its uptime?

Currently offline, Rust Laboratory - BossBase Mod2 v21 Sunlight Test was last seen 30 hours ago. For the last 4 full days, 10 of 96 hours were online, giving 10% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Rust Laboratory - BossBase Mod2 v21 Sunlight Test, and at what time?

Rust Laboratory - BossBase Mod2 v21 Sunlight Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 21 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

These are the tags Rust Laboratory - BossBase Mod2 v21 Sunlight Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Laboratory - BossBase Mod2 v21 Sunlight Test come up?

The Rust Data Lab lists that include Rust Laboratory - BossBase Mod2 v21 Sunlight Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Rust Laboratory - BossBase Mod2 v21 Sunlight Test place?

Rust Laboratory - BossBase Mod2 v21 Sunlight Test sits at #8,645 for seven-day player hours, placing it in the top 39% of ranked servers.

How many players does Rust Laboratory - BossBase Mod2 v21 Sunlight Test have at the moment?

No live signal from Rust Laboratory - BossBase Mod2 v21 Sunlight Test right now, which was last seen 30 hours ago. Averaged over the past week: 1 players, peaking at 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

Getting on

What is the way to join Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

You can connect by pressing F1 in Rust and entering client.connect 94.249.205.37:28915, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.