Element card · group Modded · atomic number 13,950, its rank
myserver
Offline 94.25.187.48:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on myserver?
Generated by the game, the map on myserver is procedural.
How is myserver configured, and what rules apply?
Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is myserver based in?
There is no region on record for myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.25.187.48:28015 is the address it uses.
Which Rust version is myserver on?
Rust network protocol 2633 and build 163207 on Windows is what myserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does myserver stay online?
myserver is not online at the moment; the last sighting was 40 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe schedule
When does myserver wipe, and how often?
myserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 7 hours ago.
Lists and tags
What should you understand from the tags myserver carries?
These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
These themed Rust Data Lab lists carry myserver: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
The seven-day player-hours table has myserver at #13,950, in the top – of ranked servers.
What does the current player count on myserver tell you?
myserver is offline at the moment; the last sighting was 40 days 13 hours ago.
How to join
What is the way to join myserver?
You can connect by pressing F1 in Rust and entering client.connect 94.25.187.48:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.