Element card · group Modded · atomic number 13,326, its rank
myserver
Offline 94.25.187.49:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
How is myserver configured, and what rules apply?
The name of myserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does myserver sit?
No region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.25.187.49:28015.
Which Rust version is myserver on?
On Windows, myserver is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is myserver for staying online?
myserver is not online at the moment; the last sighting was 41 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe schedule
What is the wiping pattern on myserver?
myserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 11 hours ago.
Tags, lists
How should you read the tags on myserver?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
These themed Rust Data Lab lists carry myserver: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does myserver place?
The seven-day player-hours table has myserver at #13,326, in the top – of ranked servers.
How many players does myserver have at the moment?
The last recorded sighting of myserver was 41 days 17 hours ago, and it is offline now.
Getting on
What steps get you onto myserver?
You can connect by pressing F1 in Rust and entering client.connect 94.25.187.49:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.