Element card · group Modded · atomic number 15,998, its rank
TEST
Offline 94.25.238.182:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:39 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
Generated by the game, the map on TEST is procedural.
What settings and rules apply on TEST?
The name of TEST carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts TEST?
There is no region on record for TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.25.238.182:28015.
Which Rust version is TEST on?
On Windows, TEST is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TEST for staying online?
Currently offline, TEST was last seen 22 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.
Wipes and resets
How often does a wipe happen on TEST, and at what time?
The record holds too few of TEST's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 16 hours ago the current world was made.
On TEST, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TEST place?
The seven-day player-hours table has TEST at #15,998, in the top 71% of ranked servers.
How many players does TEST have at the moment?
No live signal from TEST right now, which was last seen 22 days 16 hours ago.
How to join
What is the way to join TEST?
You can connect by pressing F1 in Rust and entering client.connect 94.25.238.182:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.