Element card · group Modded · atomic number 15,318, its rank
nameserver
Offline 94.41.209.184:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What rules has nameserver set, and what settings are in force?
Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts nameserver?
Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.41.209.184:28015.
On what Rust version does nameserver operate?
Rust network protocol 2633 and build 163794 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does nameserver stay up, and how reliable is its uptime?
nameserver is not online at the moment; the last sighting was 3 days 21 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe schedule
What is the wiping pattern on nameserver?
nameserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 16 hours ago.
Tags, lists
How should you read the tags on nameserver?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #15,318, inside the top 69% of ranked servers.
How full is nameserver right now?
The last recorded sighting of nameserver was 3 days 21 hours ago, and it is offline now. The past week gives an average of 0 players.
Getting on
What is the way to join nameserver?
Open the console with F1 in Rust and type client.connect 94.41.209.184:28015. The Launch Rust button on this page does the same job through Steam.