Rust Data LabData lab · live
Live readings Servers11,770 Players75,264 Populated3,495 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Modded · atomic number 13,259, its rank

nameserver

Offline 94.50.213.163:28015 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,259no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 71
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 71/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 74
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 74/ 700
  6. 6 Ru RustSpain.com … 293
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 293/ 310

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules apply?

The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

About the server

Which location is nameserver based in?

There is no region on record for nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.50.213.163:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is nameserver for staying online?

nameserver is not online at the moment; the last sighting was 40 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

What is the wiping pattern on nameserver?

The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 8 hours ago.

Lists and tags

How should you read the tags on nameserver?

These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does nameserver compare with other servers in the rankings?

nameserver sits at #13,259 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on nameserver tell you?

The last recorded sighting of nameserver was 40 days 12 hours ago, and it is offline now.

Connection

What is the way to join nameserver?

You can connect by pressing F1 in Rust and entering client.connect 94.50.213.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.