Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Modded · atomic number 13,897, its rank

My Server

Offline 94.51.51.217:28015 checked 28d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ ?
7-day average0peak –
Rank · atomic number#13,897top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 143
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  4. 4 Ru 404 RUST 2Х|ДЛ… 51
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  6. 6 Ru RustSpain.com … 348
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Server?

The map on My Server is procedural, made by the game.

What settings and rules apply on My Server?

No gather rate appears in the name of My Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Server?

There is no region on record for My Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.51.51.217:28015.

Which Rust version is My Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Server for staying online?

Right now My Server is offline, with its last appearance 28 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipes and resets

When does My Server wipe, and how often?

My Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 5 hours ago.

Tags, lists

What should you understand from the tags My Server carries?

These are the tags My Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Server appear in?

The Rust Data Lab lists that include My Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does My Server hold among Rust servers?

My Server sits at #13,897 for seven-day player hours, placing it in the top 60% of ranked servers.

What does the current player count on My Server tell you?

The last recorded sighting of My Server was 28 days 2 hours ago, and it is offline now.

Getting on

What steps get you onto My Server?

You can connect by pressing F1 in Rust and entering client.connect 94.51.51.217:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.