Rust Data LabData lab · live
Live readings Servers11,705 Players41,937 Populated3,034 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 4,333, its rank

voltx

Online 94.59.60.29:28015 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 6 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,333top 19%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 17:53 UTC9d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on voltx?

voltx runs a procedural map of size 3,500 with seed 10112026; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on voltx?

The name of voltx carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does voltx sit?

Nothing about a region is published by voltx. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 94.59.60.29:28015.

What Rust version does voltx currently run?

Rust network protocol 2635 and build 168909 on Linux is what voltx uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is voltx for staying online?

Right now, voltx is reachable. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Does voltx hold a steady performance?

In the last 48 hours, it averaged 96 server fps, with a low of 16. The entity count reached 68,244, including buildings, deployables and all other world items. The highest memory usage was 2,642 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does voltx wipe, and how often?

voltx's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 5 hours ago.

What does a typical wipe day on voltx involve?

At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 3 hours after it began.

Where it appears

How should you read the tags on voltx?

gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): Player slots: 6; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list voltx publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does voltx appear in?

The Rust Data Lab lists that include voltx are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does voltx compare with other servers in the rankings?

voltx sits at #4,333 for seven-day player hours, placing it in the top 19% of ranked servers.

How full is voltx right now?

Of 6 slots, 0 are taken on voltx right now. Averaged over the past week: 0 players, peaking at 5.

Connection

What steps get you onto voltx?

Open the console with F1 in Rust and type client.connect 94.59.60.29:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players Player slots: 6.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.