Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Modded · atomic number 13,039, its rank

My Untitled Rust Server

Offline 95.104.179.72:28015 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,039top 59%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:48 UTC9d ago 1 – running 0
Sun 18 Oct, 16:16 UTC10d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

The name of My Untitled Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts My Untitled Rust Server?

There is no region on record for My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.104.179.72:28015.

On what Rust version does My Untitled Rust Server operate?

On Windows, My Untitled Rust Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Untitled Rust Server stay up, and how reliable is its uptime?

Right now My Untitled Rust Server is offline, with its last appearance 9 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipe days

What is the wiping pattern on My Untitled Rust Server?

My Untitled Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 13 hours ago.

What does a typical wipe day on My Untitled Rust Server involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does My Untitled Rust Server place?

The seven-day player-hours table has My Untitled Rust Server at #13,039, in the top 59% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

No live signal from My Untitled Rust Server right now, which was last seen 9 days 13 hours ago.

Connection

How can you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 95.104.179.72:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.