Rust Data LabData lab · live
Live readings Servers11,680 Players38,014 Populated2,926 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

FREAK LAND [DE] | Eternal Christmas | Training | Weekly

Offline 95.104.188.34:28015 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 28
    ShockRust | Blue | NoLimit no group limit · 155 on average 28/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 29
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 29/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

The map on FREAK LAND [DE] | Eternal Christmas | Training | Weekly is procedural, made by the game.

What rules has FREAK LAND [DE] | Eternal Christmas | Training | Weekly set, and what settings are in force?

Nothing in the name of FREAK LAND [DE] | Eternal Christmas | Training | Weekly gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is FREAK LAND [DE] | Eternal Christmas | Training | Weekly based in?

There is no region on record for FREAK LAND [DE] | Eternal Christmas | Training | Weekly. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.104.188.34:28015.

What Rust version does FREAK LAND [DE] | Eternal Christmas | Training | Weekly currently run?

On Windows, FREAK LAND [DE] | Eternal Christmas | Training | Weekly is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does FREAK LAND [DE] | Eternal Christmas | Training | Weekly stay online?

Right now FREAK LAND [DE] | Eternal Christmas | Training | Weekly is offline, with its last appearance 6 days 22 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe days

When does FREAK LAND [DE] | Eternal Christmas | Training | Weekly wipe, and how often?

The record holds too few of FREAK LAND [DE] | Eternal Christmas | Training | Weekly's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 22 hours ago.

Where it appears

What should you understand from the tags FREAK LAND [DE] | Eternal Christmas | Training | Weekly carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list FREAK LAND [DE] | Eternal Christmas | Training | Weekly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does FREAK LAND [DE] | Eternal Christmas | Training | Weekly come up?

The Rust Data Lab lists that include FREAK LAND [DE] | Eternal Christmas | Training | Weekly are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does FREAK LAND [DE] | Eternal Christmas | Training | Weekly hold among Rust servers?

Player hours over the last week put FREAK LAND [DE] | Eternal Christmas | Training | Weekly at #15,353, inside the top 69% of ranked servers.

What does the current player count on FREAK LAND [DE] | Eternal Christmas | Training | Weekly tell you?

FREAK LAND [DE] | Eternal Christmas | Training | Weekly is offline at the moment; the last sighting was 6 days 22 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Open the console with F1 in Rust and type client.connect 95.104.188.34:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.