Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Modded · atomic number 10,349, its rank

Menu Plugin Test Server

Offline 95.105.86.187:28505 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#10,349top 46%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:01 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Menu Plugin Test Server?

Generated by the game, the map on Menu Plugin Test Server is procedural.

How is Menu Plugin Test Server configured, and what rules apply?

The name of Menu Plugin Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is off, Valve's anti-cheat.

About the server

In what location does Menu Plugin Test Server sit?

Nothing about a region is published by Menu Plugin Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.105.86.187:28505.

Which Rust version is Menu Plugin Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what Menu Plugin Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Menu Plugin Test Server stay online?

Right now Menu Plugin Test Server is offline, with its last appearance 2 days 21 hours ago. For the last 3 full days, 4 of 72 hours were online, giving 6% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Menu Plugin Test Server, and at what time?

Too few wipes are on record for Menu Plugin Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 1 hours ago.

On Menu Plugin Test Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on Menu Plugin Test Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Menu Plugin Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Menu Plugin Test Server come up?

These themed Rust Data Lab lists carry Menu Plugin Test Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Menu Plugin Test Server hold among Rust servers?

Menu Plugin Test Server sits at #10,349 for seven-day player hours, placing it in the top 46% of ranked servers.

How many players does Menu Plugin Test Server have at the moment?

No live signal from Menu Plugin Test Server right now, which was last seen 2 days 21 hours ago. The week's figures average 1 players and top out at 1.

How to join

How can you connect to Menu Plugin Test Server?

Open the console with F1 in Rust and type client.connect 95.105.86.187:28505. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.