Element card · group Vanilla · atomic number 1,691, its rank
Capital of Villages
Online EU 95.129.179.233:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 10 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Capital of Villages?
Capital of Villages runs a procedural map of size 4,500 with seed 19541905; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Capital of Villages set, and what settings are in force?
The name of Capital of Villages carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Capital of Villages?
The EU tag is how Capital of Villages lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.129.179.233:28015 is the address it uses.
What Rust version does Capital of Villages currently run?
Rust network protocol 2635 and build 168909 on Linux is what Capital of Villages uses. The protocol must match for you to join; Steam will update your game.
Does Capital of Villages stay up, and how reliable is its uptime?
At the moment, Capital of Villages is online. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Capital of Villages perform?
In the last 48 hours, it averaged 36 server fps, with a low of 21. The maximum entity count was 126,103, covering buildings, deployables and all else in the world. Up to 4,287 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Capital of Villages?
Wiping once a month with the force wipe is what Capital of Villages does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 14 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on Capital of Villages involve?
Averaged across its recent wipes, the busiest point drew 10 players. 19 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on Capital of Villages?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list Capital of Villages publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Capital of Villages appear in?
You will find Capital of Villages on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does Capital of Villages place?
Seven-day player hours place Capital of Villages at #1,691 overall, #662 in Europe and in the top 8% of ranked servers.
What does the current player count on Capital of Villages tell you?
At the moment Capital of Villages has 1 of its 100 slots filled. A seven-day sample gives 3 players on average and 13 at the top. Over 48 hours, the highest average fell at 15:00 UTC, at 4 players.
Getting on
How can you connect to Capital of Villages?
In Rust, press F1 and enter client.connect 95.129.179.233:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://m.vk.com/public192151412.