Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Vanilla · atomic number 1,691, its rank

Capital of Villages

Online EU 95.129.179.233:28015 checked 7m ago

monthly wipes vanillacarbon
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average3peak 13
Rank · atomic number#1,691top 8% · #662 in EU
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 10 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustafied.com … 46
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  6. 6 Ma Magic Rust — L… 69
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Quick answers

from the figures on this page

Settings and map

What map is in play on Capital of Villages?

Capital of Villages runs a procedural map of size 4,500 with seed 19541905; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Capital of Villages set, and what settings are in force?

The name of Capital of Villages carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Capital of Villages?

The EU tag is how Capital of Villages lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.129.179.233:28015 is the address it uses.

What Rust version does Capital of Villages currently run?

Rust network protocol 2635 and build 168909 on Linux is what Capital of Villages uses. The protocol must match for you to join; Steam will update your game.

Does Capital of Villages stay up, and how reliable is its uptime?

At the moment, Capital of Villages is online. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Capital of Villages perform?

In the last 48 hours, it averaged 36 server fps, with a low of 21. The maximum entity count was 126,103, covering buildings, deployables and all else in the world. Up to 4,287 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Capital of Villages?

Wiping once a month with the force wipe is what Capital of Villages does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 14 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Capital of Villages involve?

Averaged across its recent wipes, the busiest point drew 10 players. 19 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Capital of Villages?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list Capital of Villages publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Capital of Villages appear in?

You will find Capital of Villages on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does Capital of Villages place?

Seven-day player hours place Capital of Villages at #1,691 overall, #662 in Europe and in the top 8% of ranked servers.

What does the current player count on Capital of Villages tell you?

At the moment Capital of Villages has 1 of its 100 slots filled. A seven-day sample gives 3 players on average and 13 at the top. Over 48 hours, the highest average fell at 15:00 UTC, at 4 players.

Getting on

How can you connect to Capital of Villages?

In Rust, press F1 and enter client.connect 95.129.179.233:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://m.vk.com/public192151412.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.