Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,526, its rank

6 Teams of 5 | Custom 9-Grid | 2x

Offline 95.146.98.164:28015 checked 38d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,526no region published
Last wipe41d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepWed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:46 UTC41d ago 1 – running 1
Wed 16 Sep, 01:15 UTC42d ago 2 – 1 days 1
Tue 15 Sep, 08:17 UTC43d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ir IranRust[2X] |… 210
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  2. 2 Wa WARBANDITS.GG … 177
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 133 on average 177/ 200
  3. 3 Wa WARBANDITS.GG … 419
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 131 on average 419/ 450
  4. 4 Su SURVIVORS.GG #… 57
    SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] WIPED 25.10 groups of 5 · 2x · biweekly · 126 on average 57/ 200
  5. 5 Br Brasa.gg - BR … 46
    Brasa.gg - BR 2X SA · groups of 6 · 2x · weekly · 113 on average 46/ 100
  6. 6 Sp [US] Spoonkid … 2
    [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average 2/ 75

Quick answers

from the figures on this page

Server setup

What settings and rules apply on 6 Teams of 5 | Custom 9-Grid | 2x?

6 Teams of 5 | Custom 9-Grid | 2x carries a 2x gather rate, as its name states. You get up to 5 players per group. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts 6 Teams of 5 | Custom 9-Grid | 2x?

There is no region on record for 6 Teams of 5 | Custom 9-Grid | 2x. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.146.98.164:28015.

On what Rust version does 6 Teams of 5 | Custom 9-Grid | 2x operate?

On Windows, 6 Teams of 5 | Custom 9-Grid | 2x is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is 6 Teams of 5 | Custom 9-Grid | 2x for staying online?

Right now 6 Teams of 5 | Custom 9-Grid | 2x is offline, with its last appearance 38 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Wipe days

When does 6 Teams of 5 | Custom 9-Grid | 2x wipe, and how often?

With no fixed rhythm, 6 Teams of 5 | Custom 9-Grid | 2x wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 18 hours ago.

How does 6 Teams of 5 | Custom 9-Grid | 2x look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on 6 Teams of 5 | Custom 9-Grid | 2x?

gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): 30 is the slot count; ts5 (Group limit): No team may exceed 5; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 6 Teams of 5 | Custom 9-Grid | 2x publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 6 Teams of 5 | Custom 9-Grid | 2x appear in?

You will find 6 Teams of 5 | Custom 9-Grid | 2x on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

What position does 6 Teams of 5 | Custom 9-Grid | 2x hold among Rust servers?

Player hours over the last week put 6 Teams of 5 | Custom 9-Grid | 2x at #15,526, inside the top – of ranked servers.

How many players does 6 Teams of 5 | Custom 9-Grid | 2x have at the moment?

No live signal from 6 Teams of 5 | Custom 9-Grid | 2x right now, which was last seen 38 days 8 hours ago.

Connection

What steps get you onto 6 Teams of 5 | Custom 9-Grid | 2x?

You can connect by pressing F1 in Rust and entering client.connect 95.146.98.164:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts5,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players 30 is the slot count.
ts5
Group limit No team may exceed 5.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.