Rust Data LabData lab · live
Live readings Servers11,722 Players62,389 Populated3,280 Fresh wipes · 3h180 Sampled every 5 min

Element card · group Modded · atomic number 11,896, its rank

M&B-Studios Test server

Online 95.156.230.73:28015 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,896top 53%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on M&B-Studios Test server?

A procedural map of size 3,500 with seed 3486489 runs on M&B-Studios Test server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on M&B-Studios Test server?

Nothing in the name of M&B-Studios Test server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does M&B-Studios Test server sit?

There is no region on record for M&B-Studios Test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.156.230.73:28015 is the address it uses.

Which Rust version is M&B-Studios Test server on?

On Windows, M&B-Studios Test server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does M&B-Studios Test server stay online?

At the moment, M&B-Studios Test server is online. About 6 days 10 hours ago is when it last restarted, based on its uptime. For the last 6 full days, 119 of 144 hours were online, giving 83% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Does M&B-Studios Test server hold a steady performance?

Server fps averaged 163 over the last 48 hours, with 112 as the lowest. The maximum entity count was 68,500, covering buildings, deployables and all else in the world. Memory use peaked at 3,547 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on M&B-Studios Test server, and at what time?

The record holds too few of M&B-Studios Test server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 16 hours ago.

Lists and tags

What should you understand from the tags M&B-Studios Test server carries?

The game's server browser reads the tags M&B-Studios Test server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does M&B-Studios Test server appear in?

You will find M&B-Studios Test server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does M&B-Studios Test server hold among Rust servers?

M&B-Studios Test server sits at #11,896 for seven-day player hours, placing it in the top 53% of ranked servers.

What does the current player count on M&B-Studios Test server tell you?

At the moment M&B-Studios Test server has 0 of its 100 slots filled. The week's figures average 0 players and top out at 1.

How to join

What is the way to join M&B-Studios Test server?

In Rust, press F1 and enter client.connect 95.156.230.73:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.