Element card · group Modded · atomic number 6,686, its rank
Server
Offline 95.158.229.196:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:10 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Server?
The map on Server is procedural, made by the game.
What rules has Server set, and what settings are in force?
Nothing in the name of Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Server sit?
Nothing about a region is published by Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.158.229.196:28015.
What Rust version does Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Server for staying online?
Currently offline, Server was last seen 2 days 13 hours ago. It was online for 18 of 120 hours in the last 5 full days, which is 15% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Wipe days
How often does a wipe happen on Server, and at what time?
The record holds too few of Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 18 hours ago.
On Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
Which meanings sit behind the tags on Server?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Server come up?
You will find Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Server place?
Server sits at #6,686 for seven-day player hours, placing it in the top 30% of ranked servers.
What does the current player count on Server tell you?
No live signal from Server right now, which was last seen 2 days 13 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
Connection
What is the way to join Server?
You can connect by pressing F1 in Rust and entering client.connect 95.158.229.196:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.