Element card · group Modded · atomic number 13,965, its rank
Sharked Rust
Offline 95.158.46.158:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Sharked Rust?
Generated by the game, the map on Sharked Rust is procedural.
How is Sharked Rust configured, and what rules apply?
No gather rate appears in the name of Sharked Rust. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Sharked Rust?
Nothing about a region is published by Sharked Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.158.46.158:28015.
On what Rust version does Sharked Rust operate?
Rust network protocol 2634 and build 167398 on Windows is what Sharked Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Sharked Rust for staying online?
Currently offline, Sharked Rust was last seen 16 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Sharked Rust wipe, and how often?
Sharked Rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 7 hours ago the current world was made.
Tags, lists
What should you understand from the tags Sharked Rust carries?
These are the tags Sharked Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Sharked Rust appear in?
The Rust Data Lab lists that include Sharked Rust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Sharked Rust place?
Sharked Rust sits at #13,965 for seven-day player hours, placing it in the top 64% of ranked servers.
What does the current player count on Sharked Rust tell you?
Sharked Rust is offline at the moment; the last sighting was 16 days 13 hours ago.
Getting on
How can you connect to Sharked Rust?
You can connect by pressing F1 in Rust and entering client.connect 95.158.46.158:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.