Rust Data LabData lab · live
Live readings Servers11,701 Players42,340 Populated3,047 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 13,965, its rank

Sharked Rust

Offline 95.158.46.158:28015 checked 16d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,965top 64%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 32
    ShockRust | Blue | NoLimit no group limit · 155 on average 32/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 34
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 34/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 26/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Sharked Rust?

Generated by the game, the map on Sharked Rust is procedural.

How is Sharked Rust configured, and what rules apply?

No gather rate appears in the name of Sharked Rust. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Sharked Rust?

Nothing about a region is published by Sharked Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.158.46.158:28015.

On what Rust version does Sharked Rust operate?

Rust network protocol 2634 and build 167398 on Windows is what Sharked Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Sharked Rust for staying online?

Currently offline, Sharked Rust was last seen 16 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Sharked Rust wipe, and how often?

Sharked Rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 7 hours ago the current world was made.

Tags, lists

What should you understand from the tags Sharked Rust carries?

These are the tags Sharked Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Sharked Rust appear in?

The Rust Data Lab lists that include Sharked Rust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Sharked Rust place?

Sharked Rust sits at #13,965 for seven-day player hours, placing it in the top 64% of ranked servers.

What does the current player count on Sharked Rust tell you?

Sharked Rust is offline at the moment; the last sighting was 16 days 13 hours ago.

Getting on

How can you connect to Sharked Rust?

You can connect by pressing F1 in Rust and entering client.connect 95.158.46.158:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.