Element card · group Modded · atomic number 15,849, its rank
Local server 261
Offline 95.158.47.167:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is Local server 261 configured, and what rules apply?
The name of Local server 261 carries no gather rate. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is on: Valve's VAC.
About the server
Which location is Local server 261 based in?
No region is published by Local server 261. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.158.47.167:28015.
Which Rust version is Local server 261 on?
On Windows, Local server 261 is running Rust network protocol 2332. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local server 261 for staying online?
Currently offline, Local server 261 was last seen 17 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Wipe schedule
When does Local server 261 wipe, and how often?
Local server 261's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 10 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Local server 261?
The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; h955eb6e7 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local server 261 appear in?
These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.
Player numbers
Against other Rust servers, where does Local server 261 place?
Player hours over the last week put Local server 261 at #15,849, inside the top 72% of ranked servers.
What does the current player count on Local server 261 tell you?
The last recorded sighting of Local server 261 was 17 days 23 hours ago, and it is offline now.
Getting on
How can you connect to Local server 261?
In Rust, press F1 and enter client.connect 95.158.47.167:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.