Element card · group Modded · atomic number 15,426, its rank
Local server 261
Offline 95.158.48.203:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Local server 261 set, and what settings are in force?
Nothing in the name of Local server 261 gives a gather rate. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is on: Valve's VAC.
Server details
In what location does Local server 261 sit?
There is no region on record for Local server 261. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.158.48.203:28015.
Which Rust version is Local server 261 on?
On Windows, Local server 261 is running Rust network protocol 2332. The protocol must match for you to join; Steam will update your game.
Does Local server 261 stay up, and how reliable is its uptime?
Local server 261 is not online at the moment; the last sighting was 27 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.
Wipes and resets
How often does a wipe happen on Local server 261, and at what time?
Too few wipes are on record for Local server 261 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 7 hours ago.
Where it appears
Which meanings sit behind the tags on Local server 261?
The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; h955eb6e7 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local server 261 come up?
These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.
Player counts
Against other Rust servers, where does Local server 261 place?
Player hours over the last week put Local server 261 at #15,426, inside the top 69% of ranked servers.
What does the current player count on Local server 261 tell you?
No live signal from Local server 261 right now, which was last seen 27 hours ago. Over seven days the mean player count is 0.
Connection
What steps get you onto Local server 261?
Open the console with F1 in Rust and type client.connect 95.158.48.203:28015. The Launch Rust button on this page does the same job through Steam.