Element card · group Modded · atomic number 13,025, its rank
My Build Test
Offline 95.165.171.109:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Build Test?
A procedural map runs on My Build Test, generated by the game.
What rules has My Build Test set, and what settings are in force?
No gather rate appears in the name of My Build Test. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does My Build Test sit?
There is no region on record for My Build Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.165.171.109:28015.
Which Rust version is My Build Test on?
Rust network protocol 2634 and build 167781 on Windows is what My Build Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Build Test stay up, and how reliable is its uptime?
Currently offline, My Build Test was last seen 10 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on My Build Test?
The record holds too few of My Build Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 4 hours ago.
Where it appears
How should you read the tags on My Build Test?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list My Build Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does My Build Test appear in?
You will find My Build Test on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does My Build Test place?
The seven-day player-hours table has My Build Test at #13,025, in the top 59% of ranked servers.
What does the current player count on My Build Test tell you?
My Build Test is offline at the moment; the last sighting was 10 days 6 hours ago.
How to join
What steps get you onto My Build Test?
You can connect by pressing F1 in Rust and entering client.connect 95.165.171.109:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.